Uruk-Hai Head Sculpt - 2019

An Uruk-Hai. Marked with the white hand of Saruman.

Sculpted in ZBrush. Retopologized and UV’d in Maya. Textured and baked in Substance Painter.
Thickness map backed in Substance Painter gives some nice SSS.
Next steps well be adding hairs, earrings, torso and armor.

Feedback will be appreciated!

Sketchfab: Uruk-Hai with a tail haircut

Uruk-Hai Head nohair

Uruk-Hai Head - Loose Hair

Iray Render

Iray Render

Iray Render

Iray Render

Iray Render

Iray Render

Iray Render

Iray Render

ZBrush Sculpt

ZBrush Sculpt

ZBrush Sculpt

ZBrush Sculpt

Retopologizing in Maya

Retopologizing in Maya