Chris Heslinga
Chris Heslinga
3D Environment Artist
Driebergen Rijsenburg, Netherlands

Summary

I am a passionate and collaborative 3D-artist. I specialized myself in creating real time 3d enviornments. I work efficiently and I am always striving to improve. People tell me that I am a fast learner and that they appreciate my productivity and commitment. With my social and enthusiastic personality I aim to create the right harmony in a team to bring out the best of myself and my colleagues.

Recomendations:

Ron Adriaanse - Technical Director - Lukkien

I had the pleasure of working with Chris Heslinga, a highly skilled 3D artist with an impressive technical foundation in modeling, shading, and texturing. Both in traditional DCC packages and Unreal Engine. Chris is quick to set up high-quality environments and consistently delivers results with precision and creativity. Beyond his technical strengths, he brings a great attitude and strong communication skills to every project, making collaboration effortless and productive. I truly enjoyed working with him and can wholeheartedly recommend him for any future opportunity.

Bas Vorstenbosch - Unreal Artist - Lukkien
During my time working with Chris, I truly enjoyed collaborating on Virtual Production projects in Unreal Engine. Chris has a knack for translating client needs into visually stunning results within a short timeframe. With a strong eye for composition and a deep understanding of Unreal Engine’s strengths and limitations, he applied this expertise effectively throughout our collaboration

Tjeerd de Jong – Art Director VR Owl
Chris is a fast and eager learner, never afraid to start a new challenge. I’ve had the pleasure of directing Chris for 7 months at VR Owl. I was impressed with Chris's ability to show progression in a short time span, new ways to solve problems and a critical eye towards his own work. With his positive attitude it was always a joy to work with him. When it comes to a flexible and 3D modeling position Chris would be a perfect fit.

Ralf Hakkesteegt -3D Artist VR Owl
Chris was a great colleague to have in your team. What I liked about him was is eagerness to learn and try new programs, plugins or workflows. He is not afraid to start new things and has a lot of enthusiasm and curiosity.

Skills

Rendering3D Animation3D ModelingEnvironment ModelingHard Surface ModelingLow-poly ModelingProp ModelingRiggingTexturingSculptingWorld BuildingPBR TexturingPhysically Based Rendering

Software proficiency

Unreal Engine
Unreal Engine
Maya
Maya
Blender
Blender
Marvelous Designer
Marvelous Designer
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unity
Unity
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
Mudbox
Mudbox
ZBrush
ZBrush
After Effects
After Effects

Experience

  • Senior Environment Artist - Virtual Production at Lukkien
    Ede
    August 2025 - March 2026

  • 3D Environment Artist at The Storytelling Company
    Halfweg, NL
    September 2020 - August 2025

  • 3D Artist at Freelance
    February 2019 - Present

    Creating 3D visualizations for clients.

  • 3D Artist at VR Owl
    Utrecht, Netherlands
    June 2019 - January 2020

    Had a great time here. I worked here on several projects as 3D artist:

    - AR Anatomy Cube (Optimizing, UI, Scenebuilding)

    - Real Time 360 video using Unreal and Datasmith (optimizing, lightning, 360° recording)

    - Archeology Park: Animated Ice Age visuals (Cinema 4d, Octane, animation)

    - Earthquake recovery training (Modelling, texturing, World building, lightning)

    - Sea Energy Project (Modelling, texturing, World building, lightning)

    - Fantasy/Princess Clothes (Marvelous Designer, Texturing)

    - Sinterklaashuis - Main Entrance (modelling, texturing, optimizing)

  • 3D Student at Audio Visual Academy
    Hilversum
    April 2018 - January 2019