Substance Material - Glitter Buttons - 2019

For our client we have to model and texture a lot of different clothes. Texturing everyone of them takes some time. Smart materials can help speed up the process.
I made this tileable material Substance Designer and converted it to a Smart Material in Substance Painter.

The layers have an Alpha Mask
Height Blending mode is set to "value" This way the underlying layers height information will be overruled by the layers on top and not blended which lead to bad results.

The layers have an Alpha Mask
Height Blending mode is set to "value" This way the underlying layers height information will be overruled by the layers on top and not blended which lead to bad results.

Substance Designer nodes

Substance Designer nodes

BaseColor

BaseColor

Metallic

Metallic

Height

Height

Normal

Normal

Roughness

Roughness

Example of one of the garments on which we use the material

Example of one of the garments on which we use the material